God Eater 2 traveled a similar trajectory that its prequel followed. It started as a game for the PlayStation Portable, received an enhanced release (this time ported to the PlayStation Vita), before finally making its way to the console. While fans in the West received the superior version of the original release with Gods Eater Burst, they were left grasping for air when every form of God Eater 2 came and went in Japan years ago.
In a single season, Bandai Namco has seen fit to release both God Eater Resurrection and God Eater 2: Rage Burst on the Western shores. In my review, I said Resurrection held plenty of content for the low financial entry it commands. But does the sequel justify its full price tag? Continue reading
The main story opens with a lone mercenary traveling through the snowy banks of a desolate land, his legs carving a path through the mounds of soft powder. The masked man takes on different tasks in order to survive this harsh arctic environment, seeing them through to completion no matter how arduous they may be.
Approached by an unknown figure after completing a job, he is told to visit a small village on a tiny isle off the coast of the mainland. In that village, once every ten years, a ceremony is held where a sacrifice is chosen. That person must set out on a journey to the Last Lands to fulfill their prophecy. There resides a young girl there who is about to reach the target age, and he is ordered to eliminate her. Continue reading
MegaTagmension Blanc + Neptune VS Zombies takes the already bizarre concept of anthropomorphized game consoles fighting in a world full of memes and throws it into a school setting.
The four CPU Goddesses are attending Gamicademi, a place that allows the rulers to become closer to their subjects. With enrollment at a dangerously low level, the school is threatened by closure (you would think the CPUs could snap their fingers and stop that from happening, but I digress).
Compile Heart has always been known for their rather inconsistent experiences. While I have been a big fan of their focus on character-building and story development, their small budget becomes very noticeable in the production department. This one isn’t much different, and there are other prevalent issues.
Trillion: God of Destruction is a little different than the games the company is used to making. This is a turn-based dungeon crawler not dissimilar from titles like Brandish or the Mystery Dungeon series. Every time you make a move, the enemy makes a move – though status effects and the speed stat of the character/enemy come into play. Continue reading