Atelier Sophie represents a jumping-off point for the series as it finally makes its way to the PlayStation 4 after continuing on in the last generation of consoles. Granted, the game was still released on the PlayStation Vita and on the PlayStation 3 in Japan (that version was not localized).
However, with the leap to the latest hardware, we should get a glimpse in what developer Gust is capable of with more horsepower at their disposal. While there is an indication of that happening here, it still falls short of what I would have loved to see. But that isn’t to say it was a disappointment. Continue reading
MegaTagmension Blanc + Neptune VS Zombies takes the already bizarre concept of anthropomorphized game consoles fighting in a world full of memes and throws it into a school setting.
The four CPU Goddesses are attending Gamicademi, a place that allows the rulers to become closer to their subjects. With enrollment at a dangerously low level, the school is threatened by closure (you would think the CPUs could snap their fingers and stop that from happening, but I digress).
Late last year, Idea Factory International announced during their annual press event in San Francisco that they would be releasing Hyperdevotion Noire, their tactical RPG spin-off to the Hyperdimension Neptunia series, for PC in a move that falls in line with their recent attempts at basically putting their entire catalog on to the platform as a new means of revenue. So far, so good, as they have seen a lot of success on that front as they indicated in the interview I had with them in December.
Fast forward four months and here we are with another PC port for the series. Since I already covered the original PlayStation Vita version of the game for the site in the past (which I highly recommend reading), I will be focusing on the particular benefits that higher grade hardware has produced for the title. I was already a big fan of the original release, speaking as someone who holds a lot of appreciation for the tactical RPG genre, and the player experience has mostly been improved upon here. Continue reading
The storybook tale of Stories: The Path of Destinies tells the story of Reynardo, a rogue fox who is leading a rebellion to fight against an evil empire that is about to crush the freedom the world once had. To help him on his journey, he comes into possession of a magical book that allows him to go back in time to trial and error his way through the adventure.
The role of choice plays a very important role in Stories. At the end of each level, the player will have to make some tough decisions. The choices the player makes causes the story to branch out, and those branching storylines continue to branch over and over until you reach one of many endings. The consequences of your actions feel far more tangible than they normally do in other games. Continue reading
Compile Heart has always been known for their rather inconsistent experiences. While I have been a big fan of their focus on character-building and story development, their small budget becomes very noticeable in the production department. This one isn’t much different, and there are other prevalent issues.
Trillion: God of Destruction is a little different than the games the company is used to making. This is a turn-based dungeon crawler not dissimilar from titles like Brandish or the Mystery Dungeon series. Every time you make a move, the enemy makes a move – though status effects and the speed stat of the character/enemy come into play. Continue reading
Over the years, I have had this profound love for strategy RPGs. Ever since I first got my hands on Final Fantasy Tactics, it quickly became one of my favorite games ever. There is just something immensely satisfying in being able to take a group of people and building them up from scratch the way you want them to be.
Having full control over their stats, skills, and the equipment that they wear. What I enjoy most is finding that one non-story character I can become attached to and create my own backstory for them.
The Disgaea series has stood near the top for delivering a fantastic strategy RPG experience for people to enjoy. The writers have been able to weave in its off-brand style of humor in with a grounded story that fans can enjoy and sometimes even relate to. Continue reading
Celestian Tales: Old North takes place in a heavily theocratic society in an old-fashioned land, where law breakers are met with swift persecution. Six individuals from different backgrounds all yearn to become knights for different reasons, like helping the poor or proving their worth in the eyes of another.
While going through their squire training, they must face the ever present threat of the World Enders, an invading barbaric tribe from the north that seek to wipe out the human populace. Separate in their endeavors, a key event unites them to face this lurking malevolence. Continue reading