Late last year, Idea Factory International announced during their annual press event in San Francisco that they would be releasing Hyperdevotion Noire, their tactical RPG spin-off to the Hyperdimension Neptunia series, for PC in a move that falls in line with their recent attempts at basically putting their entire catalog on to the platform as a new means of revenue. So far, so good, as they have seen a lot of success on that front as they indicated in the interview I had with them in December.
Fast forward four months and here we are with another PC port for the series. Since I already covered the original PlayStation Vita version of the game for the site in the past (which I highly recommend reading), I will be focusing on the particular benefits that higher grade hardware has produced for the title. I was already a big fan of the original release, speaking as someone who holds a lot of appreciation for the tactical RPG genre, and the player experience has mostly been improved upon here. Continue reading
The storybook tale of Stories: The Path of Destinies tells the story of Reynardo, a rogue fox who is leading a rebellion to fight against an evil empire that is about to crush the freedom the world once had. To help him on his journey, he comes into possession of a magical book that allows him to go back in time to trial and error his way through the adventure.
The role of choice plays a very important role in Stories. At the end of each level, the player will have to make some tough decisions. The choices the player makes causes the story to branch out, and those branching storylines continue to branch over and over until you reach one of many endings. The consequences of your actions feel far more tangible than they normally do in other games. Continue reading
Idol Magical Girl Chiru Chiru Michiru serves as a spin-off to the Grisaia series, which are arguably among some of the best modern visual novels around. Taking a hard left turn from the school life that perpetuated in those games, here we find one of the main protagonists in a standalone experience.
While many of the important characters from Grisaia make an appearance, you won’t need to have played any of those titles to enjoy your time here. They take on completely different roles during the story (other than Sachi, who still acts as a maid to Michiru and is still a consistent source of silly one-liners). Continue reading
While Sekai Project has made a real name for itself in localizing visual novels,Machina of the Planet Tree: Planet Ruler marks the first time the publisher has made a stab at the traditional RPG space.
Developed by Japanese indie studio Denneko Yuuki and built on the RPG Maker engine, Planet Ruler attempts to stand high above its peers, but only manages to fall flat on its face in the process. Continue reading