Compile Heart has always been known for their rather inconsistent experiences. While I have been a big fan of their focus on character-building and story development, their small budget becomes very noticeable in the production department. This one isn’t much different, and there are other prevalent issues.
Trillion: God of Destruction is a little different than the games the company is used to making. This is a turn-based dungeon crawler not dissimilar from titles like Brandish or the Mystery Dungeon series. Every time you make a move, the enemy makes a move – though status effects and the speed stat of the character/enemy come into play. Continue reading
Megadimension Neptunia VII represents the series’ first foray into the latest console generation. I had mentioned during my Omega Quintet review last year that Compile Heart had figured out a way to make the hardware work for them.
Whereas in the last console cycle, their games used to feature plenty of frame hitching and muddy textures, Omega Quintet saw a consistently high framerate, instant loading, and higher quality visuals. Sure, these are still budget titles, but it’s fascinating being able to see the game grow from a technical perspective.
Now it is important to keep in mind that this is a sequel. The title is read as “Megadimension Neptunia V 2”, otherwise known as Hyperdimension Neptunia Victory 2. While it takes place following the events of the original Victory, there’s honestly little in terms of cohesiveness with the earlier game’s plot. Characters featured in that title such as Yellow Heart and Plutia are nowhere to be found. In fact, aside from the title, this could be considered a great entry to the series, though newcomers would benefit from playing prior entries just to get to know the characters. Continue reading
From its inception, the Hyperdimension Neptunia Re;Birth series was created to take some of the best features of the previous entries and remake, or rather, re-imagine them.
This meant streamlining the experience and tossing out mechanics that frustrated players – the difference between the first Hyperdimension Neptunia game on PS3 and Hyperdimension Neptunia Re;Birth 1 on PS Vita and PC embodies this transition. Plus, the developers also introduced new features, like the EXE Drive and Remake system, to keep things fresh and interesting along the way.
With an already refined set of features in Hyperdimension Neptunia Victory on the PS3, what exactly does Hyperdimension Neptunia Re;Birth 3: V Generation bring to the table? Continue reading
A lot has culminated in this moment. It wasn’t until a code landed in my inbox that I realized that I am literally the Compile Heart guy for RPG Site. I have been covering their titles for years and it feels like with every release, my name comes attached to the review with only a few exceptions.
It’s not that I am opposed to being the go-to guy who handles this company’s catalog. On the contrary – as I grew older, I appreciated the more casual, light-hearted content, moving away from the more serious and gritty subject. Hyperdimension Neptunia personifies this, and I have fallen in love with the series though they may not always hit their mark. Continue reading