A lot has culminated in this moment. It wasn’t until a code landed in my inbox that I realized that I am literally the Compile Heart guy for RPG Site. I have been covering their titles for years and it feels like with every release, my name comes attached to the review with only a few exceptions.
It’s not that I am opposed to being the go-to guy who handles this company’s catalog. On the contrary – as I grew older, I appreciated the more casual, light-hearted content, moving away from the more serious and gritty subject. Hyperdimension Neptunia personifies this, and I have fallen in love with the series though they may not always hit their mark. Continue reading
The strategy RPG sub-genre is by all accounts my favorite category of video games. Titles like Final Fantasy Tactics and Disgaea are high on my list of favorite games. I have a lot of appreciation for a composition that puts so much emphasis on developing tactics to adapt to battle conditions, relying on elements such as choosing the right party for the right environment.
Hyperdevotion Noire: Goddess Black Heart, as its name implies, marks the first time where the usual heroine Neptune steps to the side and gives fan-favorite Noire a chance at the spotlight with her very own game. Continue reading
In my original review for Hyperdimension Neptunia Re;Birth 1, I talked about how the remake had made some crucial changes to the game in both its presentation and its technical performance. While a lot of the core changes remain the same here, there are still some important updates made to make the game that much more improved upon.
First and foremost, while the framerate during gameplay has seemingly not changed much with the transition, everything else like menu navigation does run at a full 60 frames per second, making the speed at which one can maneuver through windows very noticeable. Continue reading
As someone who has long been fond of the Hyperdimension Neptunia series, Neptunia mk2 represents a case study of what happens when a developer tries a little too hard to experiment with what is already a good thing. Not only did they throw out most of the main cast in favor of a new set of “little sister” characters who were retconned into the story in a none-too-subtle fashion, but they also played around with different game systems and changed the entire look of the story’s presentation.
It threw people for a loop and it was obvious that Compile Heart understood that when Neptunia Victory came out afterwards. With Hyperdimension Neptunia Re;Birth 2: Sisters Generation, some very important changes have been made to incorporate the best features of the series, bringing the vital changes the game really needed in the eyes of fans, although I wish the same could be said about the writing.