Originally Posted on June 16, 2013: Link.
Walking into the private meeting room to see City Interactive and Deck 13’s upcoming hardcore fantasy RPG Lords of the Fallen, I will be the first to admit that I was not expecting a whole lot. Here is a company that has cut its teeth on releasing a lot of budget-friendly titles like ‘Code of Honor’, ‘Terrorist Takedown’, and ‘Venetica’. I had heard a lot about the developer and had played some of their games in the past, so when I had heard the news that they were set to putting a lot of effort into their next venture, you can bet that I had kept my expectations in check walking into that small space on the third floor of the convention center. The good news is, I walked out a true believer in what these guys are trying to accomplish. Continue reading
Originally Posted on June 5, 2013: Link.
Do you live for the grind or do you grind to live? Class of Heroes II is finally upon us after a somewhat tumultuous history that started with a failed Kickstarter and ended up with a successful preorder campaign, Gaijinworks and MonkeyPaw Games have been able to persevere and finally release the title both physically and digitally to eager fans. I spent the last week playing the title, and I would like to talk about the experience that I had along with some tips for those jumping into the game for the first time. Continue reading
Originally Posted on April 21, 2013: Link.
Don’t let anyone tell you that there are a lack of RPGs on the PC. There are plenty out there – you just have to find them and support them. Take for example Steam Greenlight. It’s a service from Valve where developers try and get their games on to their digital distribution platform by courting interest from the community. In order to do so, viewers decide to rate a game up or down based on the content the creators share with them. Those that meet a certain threshold of votes are then filtered by Valve to determine what games are appropriate enough to be on their service, and then they help the developers bring their titles to the online market. Continue reading
Originally Posted on January 28, 2013: Link.
As I mentioned in my previous article, there are many games that I would not have been able to cover due to the fact that it would, 1) make the article way too long for consumption, 2) make me completely burn out by attempting at providing both the synopsis and words about each and every single game.
Regardless, I would like to make up for that by providing (most of) the rest of what is on offering for 2013. I will be giving basic information, such as the expected release date, platforms, and name of the developer like in the original piece, but will only be providing a short summary instead of a full rundown. If you are interested in any of these games below, chances are we will be covering them in the coming months! Continue reading